Games are social spaces
For many children and teenagers, online games are where friendships happen. A game with voice and text chat is closer to a playground than a single-player puzzle: it has friendly people, bored people and occasionally people who mean harm. Most play is harmless and often positive, but the same features that make games social create a few predictable risks.
The three main areas are who your child talks to, how money is spent, and what personal information gets shared. None of them requires banning games. They mostly require settings, agreements and an open line of communication.
Chat risks
Strangers. Many games match players with people they do not know. Most are other players, but some adults deliberately approach children, and tone can shift from friendly to inappropriate gradually. Warning signs include someone asking to move the conversation to a private messaging app, asking for photos, asking personal questions, offering gifts or in-game items, or insisting on secrecy.
Abuse and bullying. Trash talk is common in games, and the line between banter and harassment can be blurry. Cyberbullying in games can be as upsetting as anywhere else, especially when a child feels they cannot simply leave a team or community.
Scams. Players are sometimes tricked with offers of free items, fake trading deals or links to supposedly official sites that actually steal login details. Many of these are forms of online scams aimed at younger audiences.
What helps
- Look at the chat settings together. Many games let you turn off voice chat, limit text chat to friends, or filter language. The defaults are not always the safest.
- Explain how to mute, block and report, and practice it. A child who knows how to leave a bad situation is more likely to do so.
- Agree that anything that makes them uncomfortable is worth telling you, and promise that telling you will not automatically mean losing the game.
- Encourage play with real-life friends or family where possible, particularly for younger children.
- Keep consoles and computers in shared areas for younger children, so you can see and hear what is going on.
Spending
Games often earn money through in-game purchases, such as cosmetic items, extra lives, bonus content and currencies. Some use mechanics where players pay for randomized rewards, which can feel like gambling to some players, even if it is not legally treated that way in every place. Children, who may not connect small taps with real costs, can spend a surprising amount quickly. Stories of large unexpected bills do occur, and they usually involve a saved payment method that the child could use without a prompt.
What helps
- Do not save a payment card on a child’s account, or require a password or approval for every purchase. Most platforms and device stores offer purchase approval settings.
- Consider prepaid cards or a fixed allowance if you want a child to learn to manage a budget. A set monthly amount, agreed in advance, teaches more than blanket refusal.
- Explain how it works. Children can understand that a game is designed to encourage spending, in the same way that other products are designed to be tempting.
- Watch for pressure. Messages from other players urging you to buy something, or limited-time offers, can create urgency that clouds judgment.
- Review statements from time to time, particularly if the card is also linked to a digital wallet or a family account.
If an unexpected charge appears, check the platform’s refund and parental guidance process and consider contacting the card issuer. Outcomes vary, and refunds are not guaranteed.
Privacy
Usernames, profile photos, linked social accounts and voice chat can reveal more than expected. Practical rules for children:
- Use a username that does not include a real name, birth year, school or town.
- Never share a home address, phone number, school or daily routine in chat.
- Be cautious about sharing links or joining servers and groups from unknown people.
- Use a strong, unique password for gaming accounts, and ideally two-factor authentication, since gaming accounts can hold valuable items and are common targets.
Check the privacy settings for profile visibility, friend requests and activity status. Reviewing app permissions on a phone or tablet is also worthwhile: a mobile game rarely needs access to contacts or precise location.
The basics of teaching children about passwords and personal information apply directly here, and it can help to make a short family list of what is never shared with someone online.
Household rules that work
Rules tend to work better when they are specific, agreed with the child and reviewed as they grow. A starter set might include:
- Who can I play and chat with? (Friends and family only, or approved contacts.)
- When and for how long? (For example, after homework, finished by a set time on school nights.)
- Where do I play? (In a shared space for younger children.)
- How do purchases work? (Ask first, always.)
- What do I do if something goes wrong? (Tell a trusted adult, take a screenshot, block and report.)
Time limits are part of this, but game sessions often have natural stopping points, so giving a few minutes’ warning is usually more realistic than cutting a session off mid-match. For wider thinking about quantity and quality, see our look at healthy device habits.
Parental controls have limits
Console and platform controls can restrict chat, spending and playtime, and they are worth setting up. They do not catch everything, especially on shared devices, other people’s houses, or games that sit outside the main platform. Parental controls work best alongside conversation rather than in place of it.
Keep talking
Show interest in what your child plays. Ask them to teach you the game, who their favorite teammates are and what they would do if someone asked for something odd. A child who feels you are curious rather than suspicious is more likely to come to you when it matters.